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 SWIRPG
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 22 Years SW




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Star Wars Fed

Hi! My name is ILvAmidala and I am the president of the SWIRPG (Star Wars Intergalactic RPG.) This fed is controlled by 3 members who will decide everything that is going on ithin the fed. Please read below for the general information dealing with this fed. If you have any questions, or you want to join, then please e-mail me, the President; the Vice-Prez; and/or The Chancellor of the Senate. Thank You, and may the force be with you.

Rules and Other Information You Need to Know

I have created this simulated game that is meant to be fun. I have written a game and all the basic information is found on this page. All the basic information is in that packet. If you would like it, please email bmbmbmbm@hotmail.com or check out the bottom of the page, so that I can rush the information to you. We have room for only about 40 people playing from Episode I, IV, V, and VI. So space is limited. After those 40 positions are taken up, then I will allow people to make up their own characters. There is one exception that is not mentioned on the packet. We have decided that you must RPG through the mail. You have to write mail to everyone in the fed at least once every two week to everyone in the fed. And, if you decide to battle with someone, then we will have battles through the mail. If you are a member of AOL, you have special privalges with this fed, which I will mention later.

Leaders and Characters of SWF

Please E-mail any of the first three people (Prez, Vice-Prez, and Supreme Chancellor.) (I need a Vice President and a Supreme Chancellor of the Senate.

President- ILvAmidala
Vice President- AmidalaNQ
Chancellor of The Supreme Senate- ?

Here are the original characters to start with: (There aren't many.)

 

Email bmbmbmbm@hotmail.com if you are interested in any characters that DOES NOT have an email adress loacted next to it.I will, eventually orgainze this list to match certain entity's that people are in.

Entities:

After the game gets started there will be certain entities that a player must join, here is a list and description:

~-=Divisions=-~

Sith Empire- The Sith Empire is ruled by the Dark Lord of The Sith Darth Sidious. His apprentice Sith Lord Darth Maul brings fear among the galaxy and all who he oppose. The Sith Empire has an army with many allies. The pilots who work for them also brings fear among the galxy as for they are the best pilots in the galaxy. The Sith is hidden and unknown to find in the force. Many planets is owned by the Sith and that is why people better watch out where they land. Or than can be turned to the dark side.
Do You want to join ? { }


The New Republic- The New Republic has more advantages than any other division of people. They have more planets and a bigger army. The jedis are usually located around that area. If there is a problem in the galaxy the Senators, The Supreme Chancelor, and The Jedi Council can dispatch jedis to go and resolve the council. (And no there is no more room for you to be on the council). If you live on the planet of Coruscant you MUST own a car. Of course there can be only ONE Supreme Chancelor and just like the Sith. There can be only ONE Dark Lord.
Do you want to join ? { }

Bounty Hunters- Not let by anybody. Bounty Hunters can work for whoever. And not usually to go around and just kill someone. The Hutt's usually owns them. Bounty Hunters are the only ones that get weapons when they start. Nothing much is needed.
Do you want to join ? { }

Queen Amidala- Queen Amidala (Amidala689) is the only person that will have her own divsion. Her group is filled with handmaidens, guards, and jedi protectors. They will be mostly on the planet of Naboo. And can travel around the galaxy or travel to Coruscant, in the Queen's ship.
Do you want to join ? { }

The Jedi Knights: The Jedi Knights serve and protect anything that is good. Their main duty will to protect the galaxy from the Sith. That way everything will be in order in the galaxy. Do you want to join? { }

The Trade Federation: Ruled by the powerfil Viceroy, Nut Gunray, the Trade Federation strikes fear in anyone who opposes it. Do you want to join? { }

The Hutts: Ruled by the ruthless ganster Jabba the Hutt, The Hutts destroy anyone or anything that opposes them. Do you want to join? { }

Store Owners and Bar Owners- Store owners can sell anything what they want and trade. They can be placed on any of the starter planets or the other planets that will be colonized later on into the sim. They also is just like the citizens that YOU MUST READ below. It will tell you what you need to know. And if you are a bar owner you can sell whatever kinda of drink. But You must state what kind of drinks you have.
Do you want to join ? { }

Citizen aka Pedestrians: Citizens are allowed to vote for the Supreme Chancellor when it is time. Or vote for a planet who will be a Queen or such as that. You must find a house or such on the planet that you want to live on. Citizens are allowed to have 1 weapon. And unlike other people they don't have to state where their weapon is. And cannot just kill somebody any time they want to.
Do You want to Join ? { }

The GURU- Is a group of secret agents and police. They can interrogate people if they want and take them to their headquarters on the planet of Coruscant. They can capture someone if they have a warrant of doing so. If they do not have a warrant they cannot do it. And if the chief says it is official it is allowed. It would be considered a mode. They are allowed to have two weapons. One in their holster the other at their feet or behind their waist.
Do you want to join ? { }

Ships, Weapons, and Things.

Everyone in the game will need ships and other accesories. Everyone in the game will start with 25,000 Republic Credits, except for the original characters, they will start with 40,000 credits.

What you can buy: Blasters
BlasTech DH-17 Blaster Pistol-100 Credits.
Blastech E-11 Blaster Rifle-600 Credits
Blastech DL-44 Heavy Blaster Pistol-500 Credits
Drearian Defense Conglomerate Defender-50 Credits
BlasTech T-21 Light Repeating Blaster-1,200 Credits
E-Web Repeating Blaster(w/tripod)-4,000 Credits
Bowcaster-600 Credits
Timms Emperor-4 Beam Tube(Very old)-100 Credits
Tenloss DX-2 Disruptor Pistol-10,000 Credits
Tenloss DXR-6 Disruptor Rifle-15,000 Credits
Projectile Weapons
MM9 Rocket System(Wrist Rockets)-1,000 Credits
Striker Projectile Pistol-50 Credits
Dresselian Rifle-100 Credits
Stealth-2VX Palm Shooter(Darts)-25 Credits
Protector PRP-502 Hold-Out Shooter(Darts)-50 Credits
Malaxan Firepower Inc. FWG-5(Flechette Pistol)-500 Credits
Golan Arms FC1 Flechette Laucher-1,500 Credits
Merr-Sonn Munitions PLX-2m(Portable Missile Tube)-5,000 Credits
Merr-Sonn MobileMortal-3(Also a Vehicle)-20,000 Credits

Non-Firing Weapons
Gaderffii-50 Credits
SoroSuub Controller Force Pike-500 Credts
SoroSuub BD-1 Cutter Vibro-Ax-300 Credits
Merr-Sonn Treppus-2 Vibroblade-250 Credits
Czerka Vibroknuckler-100 Credits
Ryyk Blades-50 Credits(For 1)
Merr-Sonn Stun Baton-100 Credits
Aeramaxis Evasive-13 Individual Field Disruptor-8,000 Credits

Misc. Weapons
Jawa Ionization Blaster(Only good against Mechanical things)-50 Credits
Pacnorval Defense Systems,Limited,Sd-77 Sonic Pistol-200 Credits
Pacnorval Defense Systems,Limited,Sg-82 Sonic Rifle-500 Credits
Merr-Sonn C-22 Flame Carbine(Hand held FlameThrower)-600 Credits
Merr-Sonn CR-24 Flame Rifle-1,500 Credits
Merr-Sonn Munitions Class-A Thermal Detonator(Outlawed for civilian)-1,000 Credits
Merr-Sonn Glop Grenade-500 Credits
Merr-Sonn C-22 Fragmentation Grenade-600 Credits
Merr-Sonn WW-41 CryoBan Grenade-650 Credits
Merr-Sonn Munitions 7-PrG(Proton Grenade)-650 Credits
Jedi, one sided Light saber (Color is your pick)- 1000 Credits
Sith, two sided Light saber (Color is your pick)- 1500 Credits

3) Planets.
Currently we have 9 Starter Planets
Naboo
Coruscant
Tatoonie
Mon Calimari
New Allderan
Sulis Van
Byss
Korriban(Only Sith are allowed here, of course)


4) Ships
Victory Class Star Destroyer 600 85 HLCs 5 million Credits
Dreadnaught 200 70 HLCs 1 million Credits
Carrack Light Cruiser 200 5 HLC 60 Ions 800,000 Credits
Corellian Gun Ship 200 45 Tls, 20 HLCS 850,000 Credits
Corellian Corvette 200 100 Ions (3 Arcs) 500,000 Credits
Trade Federation Battleship 400 60 Ions 40 TLS 3 million Credits
CC-7700(Gravity Well Projector) 300 G-wells 10 Tls,5 HLCs 1million Credits
Mon Calimari Luxury Liner 200 20 Tls 10 HLCs 1 million Credits
Dauntless Luxery Liner 300 20 Tls 35 HLCs 1 million Credits
Bulk Cruiser 200 30 Tls 500,000 Credits
Medium Transport 100 60 ICs 200,000 Credits
Galleon 100 No Weapons 50,000 Credits
Bulk Transport 200 No Weapons 100,000 Credits

Star Fighters

Rebel Wings
T-65ac X wing 100 4 Lcs 2 PTs 100,000 Credits
Y Wing 100 2 Lcs 2 Ions, 2 PTs 75'000 Credits
Naboo fighter 75 4 Lcs 6 CMs 20'000 Credits
YT-1400 120 8 Lcs 250'000 Credits

Imperial Fighters
TIE- Droid 1 2 LCs 1 PT 10'000
TIE- Fighter 25 2 Lcs 3 PTs 100'000

Thank you for being interested in the SWIRPG. If you would like to join or have any questions at all please email bmbmbmbm@hotmail.com . May the force be with you.



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